Blog

RenaMe released: A Unity editor utility for quick bulk-renaming

Raphael Beck   –   Wednesday, the 27. of December, 2017   –    38 Likes

RenaMe (say “ree-nay-mee”) is a compact Unity editor utility to quickly rename anything in your project at once.

VertPaint made it to the store!

Raphael Beck   –   Friday, the 27. of October, 2017   –    35 Likes

This has been one hell of a ride, but I'm so glad that VertPaint, my newest creation for the Unity asset store, has been accepted. Check it out!

Submitting content to the Unity Asset Store

Raphael Beck   –   Saturday, the 07. of October, 2017   –    48 Likes

So I just finished working on VertPaint V1.0, my newest creation for the asset store... Now let me tell you what it's like to submit something to the Unity store.

3 and 4-way blend shaders: done

Raphael Beck   –   Sunday, the 13. of August, 2017   –    32 Likes

K. Now also the 3 and 4-way blend shaders are done. The result is kinda nice :>

Working with shaders - welcome to hell :')

Raphael Beck   –   Friday, the 11. of August, 2017   –    30 Likes

After two long evenings of hard work we finally got the 2-way vertex color blend shader to work.

MeshBrush - Update finally done - V1.9 officially available for download.

Raphael Beck   –   Sunday, the 06. of August, 2017   –    36 Likes

MeshBrush V1.9 is now officially available for download on the Unity Asset Store (sorry for the delay!).

Glitched Polygons Website. Cool stuff incoming!

Raphael Beck   –   Wednesday, the 28. of June, 2017   –    34 Likes

It has finally happened! Glitched Polygons gets its own website.

 

Life is difficult to master and poses a lot of problems and obstacles throughout its path.

Ours is not different from anybody other's, which is why we are going to post what's on our mind in this blog.

You can expect posts like progress updates from our projects, problems we encounter during the development, stuff like that...

Tell us if you like it or not :)